Your viewers stop watching at 0:15
Let's fix
that.
The best cuts are the ones nobody notices.
Why your videos aren't hitting
Good footage, bad cut. It's almost always the cut.
- Turn raw footage into a competent timeline and call it done.
- Same royalty-free loop, same zoom-in, same beat drop.
- Two-week turnaround. Every revision is a fresh invoice.
- Have never actually run a channel, so retention is an abstract idea to them.
- Cut for the drop-off point. The first 15 seconds decide the video.
- B-roll, sound design, pacing — the parts people feel but can't name.
- Usually under a week. Revisions until you're happy, not until the invoice runs out.
- I script, shoot, and edit my own videos. I know what the retention graph looks like from both sides.
The receipts
Channels I've edited for. Watch something.
Chief Pat
2.4M subsOne of the biggest Clash of Clans channels on the internet. High-velocity gaming content, tight turnarounds, videos expected to clear seven figures of views. I got trusted with the footage.

Chief Pat
Gaming · 2.4M subscribers
Kuhrawn
Built from zeroA friend's gaming channel I've edited since video one. Same editor, same voice, compounding over time — which is the only way a channel actually grows.
My own channel
10K+ viewsTech and dev content I script, shoot, and edit alone. It's the whole stack in one person — which is where I learned what a retention graph is actually telling you.
MBRetrofit Tools
B2B product demoDemo video for a Mercedes-Benz retrofitting platform. Scripted, shot, edited, delivered — which is the one-person version of what an agency would bill you $15K for.
Pick a turnaround
Click a tier. The timeline rebuilds itself — that's roughly how the cut looks at each pace.
The weekly upload.
For a proper YouTube video. One review round on staging, feedback on the rough cut, a polish pass, then delivery. The sweet spot for most channels.
What I cut
Shorts, Reels, TikToks
Hook in the first frame or they swipe. I cut for the thumb, not the Oscars.
Long-form YouTube
Vlogs, tutorials, gaming. Pacing does 80% of the work — I cut the deadweight and sound-design the gaps.
Video essays
20-minute videos about anything, edited so a 15-year-old actually watches the whole thing.
The toolkit
7 years of muscle memory in each of these
I've been editing since I was 11. My first client paid me $15 for a CS:GO frag movie. It's been upwards from there — a channel with 2.4M subs, a few friends' channels I built alongside them, a Mercedes engineer who needed a product demo.
The reason I keep getting hired back is I run a YouTube channel of my own. I know what it feels like to check the retention graph at 3am and see people swipe away at 0:22. I cut like someone who's been punched in the retention graph.
If that's what your channel needs, send the footage. If you just want a competent cut, there are cheaper editors on Fiverr — genuinely, no shade.
Before you email me
What's your actual turnaround?+
Shorts: 2-3 days. Long-form (10-20min): usually a week, two if it's an essay-style cut with heavy b-roll. I'll give you a real date when you send the footage.
How many revisions do I get?+
As many as we need to get it right. I'm not running a change-order racket — if the first cut missed the mark, I'll fix it. Within reason: if you ask me to re-structure the entire narrative three times, that's a new project.
What do you need from me to start?+
Raw footage (Google Drive / Frame.io link), a rough vibe reference or two, and the length you're going for. Script is a plus. Music or SFX preferences if you have them.
How much does it cost?+
Depends on length, complexity, and speed. A TikTok is very different from a 20-minute essay. One email with the scope and I'll quote you same-day.
Can I see your raw project files?+
For paid gigs, happy to share the .prproj on handoff. I don't sell tutorials or mentorship — I'd rather just cut your video.
What if my channel is small?+
I worked with Kuhrawn when he had zero subscribers. If the content is good, the size doesn't really matter — I care about whether I'd enjoy cutting it.
Send the footage.
Quote depends on length, complexity, and how fast you need it. One email tells me most of what I need to price it.
Email meEurope-based · usually reply same day
One more thing — I also build the websites
This site is mine. Every line of it. That matters if you're editing tech content — product demos, SaaS intros, dev tutorials — because I actually understand what you're demoing. Most editors don't.